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Old Dec 31, 2007, 11:51 AM // 11:51   #21
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Quote:
Originally Posted by Savio
8 mending wammos isn't a completely horrible idea.
As long as the bars are remotely competent, save Mending.
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Old Dec 31, 2007, 05:00 PM // 17:00   #22
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[skill]Flail[/skill][skill]Dragon Slash[/skill]Brawling Headbutt[skill]Steelfang Slash[/skill]Save Yourselves[skill]Enraging Charge[/skill][skill]"For Great Justice!"[/skill][skill]Mending[/skill]

Sword 16
Strength 11
Healing Prayers 8

Should be good

Before i get flamed for this, Mending is in the bar ONLY because this is called a mending whammo.
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Old Dec 31, 2007, 07:19 PM // 19:19   #23
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so should i add mending to my build or should i rely on my monks to heal me?
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Old Dec 31, 2007, 07:19 PM // 19:19   #24
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Quote:
Originally Posted by assassin heals
so should i add mending to my build or should i rely on my monks to heal me?
Rely on your monks.
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Old Dec 31, 2007, 07:22 PM // 19:22   #25
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were can i cap d-slash? or should i unlock it and buy it with a elite warrior tome?
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Old Dec 31, 2007, 07:25 PM // 19:25   #26
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Quote:
Originally Posted by assassin heals
were can i cap d-slash? or should i unlock it and buy it with a elite warrior tome?
http://gw.gamewikis.org/wiki/Dragon_Slash

If you're near the cap, just cap it. If you're not, unlock + tome it.
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Old Dec 31, 2007, 07:31 PM // 19:31   #27
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Quote:
Originally Posted by assassin heals
so should i add mending to my build or should i rely on my monks to heal me?
Do not EVER take monk skills on your warrior. Except for a few: Mending Touch, Purge Signet, and maybe Cure Hex. But that's it, I think.

No Mending or Healing Hands or any of that crap, ever.
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Old Dec 31, 2007, 07:31 PM // 19:31   #28
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thanks arkantos
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Old Dec 31, 2007, 07:43 PM // 19:43   #29
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Yup, the mending in the build is meant as a joke :P

Sorry that I din make it clear

In the past, W/Mo are well known to use mending + healing breeze + healing hands.
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Old Dec 31, 2007, 09:32 PM // 21:32   #30
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Quote:
Originally Posted by kobey
Yup, the mending in the build is meant as a joke :P

Sorry that I din make it clear

In the past, W/Mo are well known to use mending + healing breeze + healing hands.
Past? Past?

I just met wamo in doa who whined that ursan takes place of HH.
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Old Dec 31, 2007, 10:38 PM // 22:38   #31
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You mean no remembers the 8 Paladins ruling the Halls of Heros way back in the first part of the game.They all used mending and healing hands that is where wammo got its name.
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Old Jan 06, 2008, 11:08 AM // 11:08   #32
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Before I get flamed for my comment, I'd like to say I use [skill]Strength of honor[/skill] i find it very good for adrenaline builds, I prefer it over conjures in PvE due to the Ress Spell and I can reapply it instantly unlike Conjures that in most pve areas gets shattered and waiting 45sec ain't that great.

- Ganni
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Old Jan 06, 2008, 11:27 AM // 11:27   #33
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Quote:
Originally Posted by DarkGanni
Before I get flamed for my comment, I'd like to say I use [skill]Strength of honor[/skill] i find it very good for adrenaline builds, I prefer it over conjures in PvE due to the Ress Spell and I can reapply it instantly unlike Conjures that in most pve areas gets shattered and waiting 45sec ain't that great.

- Ganni
that skill is BAD... conjures do +4 damage over them, and if they get shattered, it doesnt matter TO much considering half the time in pve you are running from mob to mob... just have your hero cast like shielding hands on you if the next group has a mesmer...
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Old Jan 06, 2008, 11:40 AM // 11:40   #34
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this thread is so full of fail.....
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Old Jan 19, 2008, 01:49 AM // 01:49   #35
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Quote:
Originally Posted by gargytama
well, since the combination of W/Mo normally is a tank I could give you some tanking advices.

Use Dolyak Signet, Healing Signet, Lions Comfort, Sprint, Rebirth and a Condition removal spell ( Like Purge Condition).
Keep on Dolyak Signet as much as possible and remove conditions if it gets to heavy. Heal yourself with Healing Signet and Lions Comfort if it gets to heavy and in worst case run away with sprint and ress up the party again.

Bring a good tanking stance like Gladiators Defense so you may actually deal damage and protect yourself at the same time.
Last skill, I'd say Endure Pain so you can add some health if you'd get low.

12+3+1 Strength
12+3 Tactics
3 Protection Prayers

Equipment

A helmet with stacking +1 strength
Major or Superior Vigor Rune
Superior Tactics
Superior Strength
x2 Vitae Runes
x5 Survivors Insignia

+30 hp weapon
+45 hp shield while in stance
Damage received -2 while in stance shield

1. Dolyak Signet
2. Gladiators Defense [E]
3. Healing Signet
4. Lions Comfort
5. Purge Condition
6. Endure Pain
7. Sprint
8. Rebirth


Hope that the build works nice ^^
Just made it up for you
ok so stupid question:

x2 Vitae Runes
x5 Survivors Insignia

I didnt know you could put multiple runes/insignias on armor. Can you do that with these particular runes or am i an idiot and reading this wrong?
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Old Jan 19, 2008, 01:53 AM // 01:53   #36
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Quote:
Originally Posted by nootay
ok so stupid question:

x2 Vitae Runes
x5 Survivors Insignia

I didnt know you could put multiple runes/insignias on armor. Can you do that with these particular runes or am i an idiot and reading this wrong?
You are entitled to 1 rune, 1 insignia and 1 dye for each armor piece.
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Old Jan 19, 2008, 02:21 AM // 02:21   #37
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wow i learn something new every day, thanks for the info!
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